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Tutorial: Calypso Armchair | SubstanceDesigner | 3DsMax | Corona | RizomUV

Hi

It doesn't matter if you work in architecture, or game development, or even animation production, one of the most effective ways to improve rendering and make the result realistic is to use PBR materials with high details.

And since it's very difficult to find scanned materials that match your needs, so maybe it's better to do it yourself and not wait for others.

In this tutorial, I will teach you how to do:

Modeling lowpoly armchair in 3DS Max
Unwrapping with RizomUV
Creating procedural PBR materials (Leather, Wood, Cotton Tape) in Adobe Substance 3D Designer
Rendering in 3DS Max with Corona Renderer plugin

More info in Here:
https://artstn.co/m/z2x7N