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Hemase
Hemase
Architecture Visualizer, Discovering PBR World
London, United Kingdom

Summary

I started my professional activity in the field of architectural visualization in 2008, and over the years I have mastered software such as 3ds Max, V-Ray, Corona Renderer, Lumion, and Photoshop. After gaining experience in visualization, I began creating and selling 3D products on international marketplaces. During this journey, I also acquired knowledge of software like Marvelous Designer, Substance Painter, Marmoset Toolbag, and others to expand my skill set.

In 2019, I focused on learning and producing PBR materials using Substance 3D Designer. Within a short period, I created nearly 1,000 high-quality materials for the TextureBox platform. This experience strengthened my expertise in procedural design and advanced material creation.

Currently, I am engaged in producing and selling 3D models, PBR materials, and textures on platforms such as 3dsky.org, BlenderKit, and ArtStation. In addition to marketplace sales, I also take on freelance projects involving 3D modeling, material design, UV unwrapping, and rendering. Alongside production, I create tutorials to share my knowledge and help students learn professional techniques in 3D art and material design.

Skills

Rendering3D Modeling3D VisualizationLightingTexturingArchitectural VisualizationArchitectural DesignPBR TexturingPBRarchMaterial

Software proficiency

3ds Max
3ds Max
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Marvelous Designer
Marvelous Designer
AutoCAD
AutoCAD
SpeedTree
SpeedTree
RizomUV
RizomUV
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag