Hello everyone!
This project was a deep study into creating fully procedural rock and cliff materials using Substance 3D Designer. My main goal was to build a highly detailed collection that also provides the flexibility to generate infinite new designs through various parameters.
All materials are designed at 4K resolution, are fully seamless, and utilize 16-bit Height Maps for maximum depth and realism. The final renders were done in Marmoset Toolbag to best showcase the material quality.
I hope you enjoy the result!
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**Software Used:**
* Substance 3D Designer
* Marmoset Toolbag
* Photoshop
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**Full Collection Available:**
You can get the complete collection, which includes 42 PBR materials along with the powerful SBSAR files, from my ArtStation store. This package is designed to speed up the workflow for environment and technical artists.